Welcome to Incremento, a fast-paced incremental experience built from scratch in Godot for the Summer Incremental Game Jam 2026.

Your goal is simple: generate points, break the economy, and push the limits of the game. Buy multipliers, manage your time carefully, and look for tactical advantages to scale your numbers into the billions.

AI tools were utilized to assist with coding guidance, system architecture debugging, text refinement, and asset generation.

Built with Godot Engine.

How to Play:

When you enter the Game, Click Play, there's is going to be a timer, you will have to Click Increase until the time is Zero for Increase the Blue Universe Points, Then is going to be your Score, There you can Save, Erase your Save, and Go to the Shop (Remember to Load your Save in the Menu), When you go to the Shop, you can Buy Items for the Red Universe Points or Items for the Timer (Hover the Mouse over the items to see Description or Price), when you Play Again you come back the Increase part, for use yout Items, first you have to buy the Slots to use it, that is the core.

Published 1 day ago
StatusPrototype
PlatformsHTML5
Rating
Rated 1.0 out of 5 stars
(1 total ratings)
AuthorHinip
GenreSimulation
TagsClicker, Godot, Idle, Incremental, My First Game Jam
AI DisclosureAI Assisted, Code, Graphics, Text

Comments

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The game is basically: Click 300 times for the first upgrade, then click 800 times for the second upgrade. Don't forget to occasionally equip your first upgrade, or the second upgrade will take you 5000 clicks.

I'm unable to equip any bought items, but you still have time to tinker with it :)